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Hackers Run Pokémon Pokopia on a PlayStation 5 Loaded With Linux

A video circulating from a hacking collective shows the Nintendo Switch 2 game running on Sony hardware through an unofficial Linux setup and an early emulator port, with the project still far from finished.

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The Games Desk · (3 hours ago)

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Screenshot from a video showing Pokémon Pokopia running with unfinished shadow-like character models on a PlayStation 5 modified to run Linux.
Screenshot from a video showing Pokémon Pokopia running with unfinished shadow-like character models on a PlayStation 5 modified to run Linux.Photo via XDA Developers

A video making the rounds this week shows Pokémon Pokopia, Nintendo's open-world Pokémon spinoff for the Switch 2, running on a PlayStation 5 that's been modified to run Linux instead of Sony's own system software. It's the kind of console-hacking stunt that sounds made up until you watch the footage.

The clip surfaced on the Centro Leaks account on X and was picked up by VideoCardz before XDA Developers reported on it Friday. It shows Pokopia booting and moving through its world on the PS5, though the characters appear only as dark, featureless silhouettes rather than fully rendered models. That's a strong sign the project is an early build, not something close to a finished port.

The setup appears to lean on two separate efforts stitched together. One is simply getting Linux to boot on a PS5 at all, which modders have been chasing for a while as a way to run software Sony never intended the console to handle. The other is ProsperoEden, an unofficial port of Eden, itself an emulator built to run Nintendo Switch and Switch 2 games, adapted to work on PS5 hardware.

Separately, there's been progress on getting ProsperoEden to run Pokopia with textures intact, according to another video cited by XDA. That footage reportedly shows the game looking properly textured, though the frame rate looked noticeably slow. Nobody involved has published performance numbers, and there's no indication either build is playable at a level most people would call usable.

This is homebrew hacking territory, not an official release, and none of it comes from Nintendo, Sony, or anyone tied to Pokopia's development. The footage comes from a single source on social media, which XDA itself flagged with some bemusement, and there's no way to independently confirm how the setup works or how close it is to running cleanly.

Still, it fits a pattern that's become familiar this year. Modders have been pulling games loose from their native platforms at a steady clip, from decompiled Super Mario Bros. Wonder builds turning up on PC to ports that let Nintendo titles run on hardware they were never designed for. Pokopia on a Linux-powered PS5 is just the latest, and arguably strangest, entry on that list.

What happens next depends entirely on whether the people behind ProsperoEden and the PS5 Linux build keep pushing. Given how fast this scene moves, a cleaner, better-textured version could show up within weeks. Or the whole thing could stall the way plenty of ambitious console hacks do. For now, it's a curiosity, not a product, and there's no timeline, official or otherwise, for when it might be more than that.

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Written by the Hitechreports desk from the reporting credited above, with facts attributed to their original publishers. We do not test devices ourselves; anything about performance, battery life or cameras comes from the outlets that did. Prices are as reported at the time of writing. Editorial policy · Report an error

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