Nacon Revolution 5 Unlimited launches globally at $230 in the US and £179 in the UK — a PS5 controller built for competitive play, not nostalgia. It doesn’t try to replicate the DualSense. Instead, it abandons haptic feedback and adaptive triggers entirely, trading them for features that prioritize responsiveness, customization, and real-time control.
The most visible departure is the 1.8-inch display embedded on the controller’s face, what Nacon calls the “command screen.” It replaces the DualSense’s touchpad, which on the R5U is reassigned as a physical button between the d-pad and right stick. That screen lets you remap all seven programmable inputs, four back buttons, two top buttons, and the repurposed touchpad button, without opening the PS5’s settings, launching a mobile app, or connecting to a PC.
You change profiles or bindings instantly, with a tap. There are eight total profiles, swappable on the fly via a dedicated button. That flexibility lets players tailor setups per title: one for Call of Duty: Modern Warfare 4, another for Star Wars: Galactic Racer, and so on. In racing, assigning boost and drift to back buttons means fingers never leave the sticks, a change the Tom’s Guide reviewer says delivered cleaner lines and faster lap times.




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