GTA 6’s preloaded files — now live in New Zealand, confirm the PlayStation 5 Pro will launch with a new version of Sony’s PSSR 2 upscaler: v13.60. That’s a jump from v13.00, the version used by Cyberpunk 2077 and Assassin’s Creed Shadows on PS5 Pro. No official announcement has been made, but the metadata is embedded in the game’s encrypted assets ahead of its 19 November release.
The update appears exclusive to PS5 Pro at launch. Base PS5 does not show QSSR support, and PSSR 2 v13.60 isn’t listed for it either. Sony has not confirmed a PS5 Pro release date, price, or availability window. Neither has Rockstar Games confirmed any technical details about GTA 6’s PS5 Pro implementation beyond what’s visible in the preload data.
The files also confirm a ‘120Hz / High Framerate mode’, but explicitly state ‘no VRR’. That leaves open the possibility of a 40 FPS mode, consistent with earlier leaks suggesting PS5 Pro won’t push GTA 6 to 60 FPS at launch. The CPU remains only slightly upgraded over the base PS5, limiting headroom for full-frame-rate gains.




Be the first to comment
Join the argument. No password, just your email or a passkey.