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Leaker Claims GTA 6 Development Build Tops 200GB Amid Memecoin Stunt

An online leaker claims the playable test build exceeds 200 gigabytes, promising to dump the files if a crypto project hits thirty million dollars.

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The Games Desk · (3 hours ago)

Reported fromoutlet, credited1
Close up view of a video game controller next to a television screen displaying action game graphics.
Close up view of a video game controller next to a television screen displaying action game graphics.Photo via Notebookcheck

A development build of Grand Theft Auto 6 takes up more than 200GB of storage space, according to claims from Cyberleek, the account uploading unauthorized gameplay videos of Rockstar Games' upcoming title.

The leaker has tied the release of that purported build to financial gain. In a public message, Cyberleek claimed that if an associated meme coin reaches a $30 million market cap, the entire playable package will be uploaded online. It remains unclear whether that 200GB figure describes files ready to distribute across pirate channels or the raw space the project consumes on the leaker's local drive.

While enormous, a massive install footprint would not come as a total shock given the scope Rockstar has planned. In an August interview, Rockstar North co-studio head Rob Nelson confirmed that the map spanning Vice City and the state of Leonida is roughly twice as large as the territory found in GTA 5.

Developer Footprints Versus Retail Downloads

Console owners already face strict storage constraints. On the PS5, the upgraded version of GTA 5 takes up roughly 95GB, while PC players must set aside 105GB. Major franchises have crossed the 200GB threshold before, with several Call of Duty: Black Ops releases demanding that much room. Still, modern console owners contending with rising external SSD costs during ongoing component shortages might dread wiping multiple games off their drives.

Yet internal software packages rarely match retail release sizes. Work-in-progress builds routinely contain raw uncompressed textures, testing scripts, and debugging tools that developers strip out before a public rollout. Studios also compress assets heavily before certification. That pattern showed up as recently as September, when a leaked 192GB archive of an older GTA 5 build contained substantial extraneous data beyond the playable game.

Players wary of an all-digital release and slow downloads will have some breathing room regardless of final numbers. Rockstar has arranged a preload window for digital pre-orders starting November 12, giving players a full week to pull down files before GTA 6 officially arrives on November 19.

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Written by the Hitechreports desk from the reporting credited above, with facts attributed to their original publishers. We do not test devices ourselves; anything about performance, battery life or cameras comes from the outlets that did. Prices are as reported at the time of writing. Editorial policy · Report an error

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