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Ocarina of Time remake PC multiplayer mod works

No official release. No official multiplayer. Just a working, glitchy, two-Link co-op session — live on PC, via an unfinished emulator, before the game itself exists.

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The Games Desk · (3 hours ago)

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Two Links fighting Deku Babas side-by-side in Kokiri Forest, from a fan-modded PC build of the unreleased Ocarina of Time remake
Two Links fighting Deku Babas side-by-side in Kokiri Forest, from a fan-modded PC build of the unreleased Ocarina of Time remakePhoto via XDA Developers

The Legend of Zelda: Ocarina of Time remake for Switch 2 is not out yet — and it has no official multiplayer mode, but someone has already built one for the PC-emulated version. A short clip posted by Twitter user @hydrofx_ shows two Links moving in sync through Kokiri Forest, slashing Deku Babas side by side.

The mod runs on Lichii, a Switch 2 emulator still in early development, and delivers surprisingly stable performance despite visible graphical glitches. No release date, no public download, no confirmation from the creator: just proof that multiplayer exists, unofficially, before the game itself ships. It’s not the first time this has happened.

Anchor, a multiplayer mod for the open-source Ship of Harkinian decompilation of the original N64 Ocarina of Time, launched earlier this year and is now bundled by default. That project runs natively on PC and even supports cross-platform play. But this new effort targets the remake, a separate, unreleased title built for Nintendo’s next-gen hardware, and does so via emulation, not decompilation.

That makes it both more ambitious and more fragile. Lichii itself is based on Eglantine, a fork of Eden, which itself is a reverse-engineered Switch emulator. None of these tools are officially sanctioned or complete. They rely on leaks, reverse engineering, and community collaboration.

And yet, here’s multiplayer, live, working, unannounced, in a game Nintendo hasn’t even shown publicly. There’s no word on whether @hydrofx_ plans to share the mod, or whether it will ever be stable enough for broader use. XDA Developers has reached out for comment. What’s clear is that the technical bar for modding next-gen Nintendo titles is falling faster than expected, not because of official tooling, but because AI-assisted recompilation (like Hookshot) and emulator advances (Lichii, Fritzi) are accelerating what used to take years into months, or weeks.

The Switch 2 Ocarina of Time remake remains unconfirmed by Nintendo. Its existence is inferred from certification filings, developer job posts, and internal leaks, not press releases. So while fans search “Ocarina of Time remake PC” or “Ocarina of Time Switch 2”, they’re finding not a launch, but a leak-fed, emulator-powered, multiplayer-enabled ghost of a game, running on high-end PCs, with DLSS 5 and frame generation support, and zero official backing.

Nintendo’s silence continues. The modders aren’t waiting.

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How this story was made

Written by the Hitechreports desk from the reporting credited above, with facts attributed to their original publishers. We do not test devices ourselves; anything about performance, battery life or cameras comes from the outlets that did. Prices are as reported at the time of writing. Editorial policy · Report an error

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Filed by The Games Desk

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